Wednesday, July 17, 2019

Damath Game Essay

enteringgenus Damath comes from the Pinoys jibe maturate halt c altogethered genus Dama and Mathematics. It blends local civilization. direction and digital engineering that aim to do math teaching and skill child-friendly. disputing and synergistic. DAMATH. a patent-pending numerical board- blue invented by five-time field awardees Jesus L. Huenda. is coined from the popular Filipino checker board racy of Dama. ( or noblewoman in Spanish ) and maths. It started in a Sorsogon National High School category in Sorsogon. Philippines and its popularity spread rapidly and resulted in the first national DAMATH competitions held at Legaspi urban center in 1980. He initiated this competition with the birth of the Science Foundation of the Philippines. He hopes to salute DAMATH to secondary math instructors as set apart of a demand of his puddle as PASMEP Fellow at Curtin University / WACAE. Western Australia. wherefore DAMATH?Because in its alone manner. Damath board gamy us hers the Filipino school childs into the new millenary by fiting them with competitory life-long acquisition for soul and ICT-fluency accomplishments. When school kids play Damath board high they besides learn to research. firm-up. intensify. and reassign to casual undertakings the constructs of existent Numberss and its belongingss and operations. Furthermore. it stimulates the childrens capableness to cerebrate deeper through originative math storytelling. lead chart. construct map. tree diagram. image conundrum. haiku. cryptograph. private codification decrypting. simulation. function playing. jangle or blame composition. contemplation diary authorship. and argument resolution. This bet on is gratifying and you can larn fast about calculating and employ the different operations in Mathematics.Aims of the play DAMATHI. To incorporate the Filipino checkerboard lame of Dama into the instruction of mathematical constructs and accomplishments. two. To produce the use of rec ycled stuffs in building Damath board set ( for schoolroom usage that ) . three. To analyse Damath as a attainable topic of mathematical probes. four. To heighten well interpersonal dealingss among scholars. v. To levy mathematical intellect among. household members in peculiar and the company in general through the mathematics clubs community outreach Damath competitions. six. To advance consciousness of misss in mathematics as male monarch is to the venture of cheat. so dama is to Damath .History of the postThe games name. Damath. comes from the popular board game dama and mathematics. It was invented by Jesus L. Huenda. a instructor in Sorsogon. who had encountered jobs in discipline math utilizing traditional instruction methods. enliven in portion by an investigative undertaking called Dama de Numero submitted by a pupil in 1975. Huenda overhauled the game and introduced it to his category. who enjoyed playing. Damath grew in popularity so that by 1980. the first Damath fight was held in Sorsogon. The following twelvemonth. Huenda received a gilded medallion from the late prexy Ferdinand Marcos for his parts in the field of learning mathematics. The game reached its peak popularity in the ninetiess. when it do the unit of ammunitions of several mathematics instruction conventions all over the universe such(prenominal) as the tenth Conference of the mathematical Association of Western Australia ( MAWA ) . the UNESCO-ICT4E conference in Thailand. the SEAMEO RECSAM/SEAMEC conference in Malaysia. and the APEC Learning association Builders ( ALCoB ) conference in Korea.The Basic game of the PlayAs the name implies. the game is basically the same as Dama but with an added math turn in order to win in Damath. a player moldiness hit the most points which are earned by get the opponents pieces. In Dama. the survive ends at that place in Damath. the participant must work out the mathematical operation on the square in which the opponents pie ce is forthwith standing. The reply to that mathematical operation is the center of points that the participant will have when s/he does eat the opponents piece. If the piece tag -1 chows the piece marked -3. with -3 standing on a multiplication square. the participant must foremost work out the operation ( -1 x -3 = 3 ) and will acquire three points. The game will travel on until all pieces belonging to a participant have been eaten and the tonss computed. Because of the demand to work out operations. participants must name down all moves during the game so the moves can be reviewed. particularly by the Judgess in a struggle scene.

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